Thursday, February 25, 2010

Reefclaw (Pathfinder Conversion)


REEFCLAW
This horrifying creature has the chitinous head, claws, and front end of a lobster, but the lower end of a spiny eel. A row of bright red spines runs down its back.
REEFCLAW          CR 1
XP 400
CN Small aberration (aquatic)
Init +5; Senses darkvision 60 ft.; low-light vision; Perception +1
DEFENSE
AC 14, touch 12, flat-footed 13 (+1 Dex, +2 natural, +1 size)
hp 11 (2d8+2)
Fort +1, Ref +1, Will +4
Resist cold 5
OFFENSE
Speed 5 ft., swim 40 ft.
Melee 2 claws +2 (1d4 plus numbing poison)
Special Attacks death frenzy, constrict 2d4, grab,
STATISTICS
Str 10, Dex 13, Con 12, Int 5, Wis 12, Cha 13
Base Atk +1; CMB +0 (+4; CMD +11
Feats Improved Initiative, Weapon FinesseB
Skills Swim +13; Racial +8 Swim
SQ amphibious, ferocity,  tenacious grapple
ECOLOGY
Environment any
Organization solitary, school (2-5), harem (6-12)
Treasure none
SPECIAL ABILITIES
Death Frenzy (Ex) When a reefclaw is killed, its body spasms horrifically. Immediately upon dying, the reefclaw makes a full-round attack action against creatures it threatens. If more than one creature is within reach, each attack’s target is determined randomly.
Grab (Ex) If both the reefclaw’s claw attacks hit a single target it may, after dealing damage, attempt to start a grapple against medium-sized or smaller creatures as a free action. This does not provoke an attack of opportunity.
Numbing Poison (Ex) Claw – injury; save Fort DC 12; frequency 1/round for 6 rounds; effect -2 penalty to Strength checks and grapples in rounds target failed save; Cure 1 save
Tenacious Grappler (Ex) When grappling, a reefclaw does not gain the grappled condition.

Aggressive abominations, reefclaws are the scourges of fishermen who ply shallow rivers and lakes. Their appetite knows no bounds, and they will prey on fish or fisherman alike. Many an old salt has a tale or two about these critters and their brush with them.

Stubborn and relentless, these eel-like beasts refuse to give up on a chosen prey. They will pursue one foe until it drops; additionally, so voracious are their appetites that schools of these creatures rarely converge on a single, shared target, instead each seeks its own meal.

1. Looking for Ferocity, Amphibious, Constrict? To save space, Paizo has made these universal monster rules . . . you can check them out in your own PF Bestiary or online at www.d20pfsrd.com
2.This is a fan conversion of Paizo IP. This is originally found in Pathfinder #7, "Edge of Anarchy." This conversion is in no way official, nor is it representative of Paizo Publishing at all. 

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